Module 2 Formstorming

Weekly Activity Template

Carla Farag - The preservation of Banff National Park.


Project 2


Module 2

Initital exploration of Mapbox as well as spacial exploration.

Activity 1

The Mapbox Standard basemap editor displays a custom theme upload attempt that triggers an “Invalid PNG format” error. The atmosphere settings panel is active, showing customized horizon blending and color gradients applied to a 3D globe. The snow effect panel is configured with high density and red-tinted particle settings layered over the Collingwood map. The snow vignette settings create soft, white snowfall concentrated around the edges of the map. The snow feature is disabled to show the map’s appearance without any weather effects. The Mapbox Standard style presents a detailed suburban layout with customized land, water, and transportation colors. A closer view highlights refined road-network styling, greenspace adjustments, and transit label controls. A 3D terrain rendering appears with contour lines and gentle snowfall drifting over the mountainous city landscape. The monochrome style applies a grayscale palette across Southeast Asia, emphasizing terrain and administrative boundaries. A fully customized 3D Mapbox environment combines contour layers, natural labels, and active snowfall over the terrain. The Mapbox Standard panel displays a customized suburban map with adjusted greenspace, water color, and road label visibility. The road-styling interface shows the “Other roads” color picker open while refining the blue–grey palette applied to residential streets. The 3D Terrain settings highlight terrain exaggeration values used to adjust elevation along Sixteen Mile Creek. The 3D Lighting panel shows warm directional lighting applied to enhance shadows and depth across the neighborhood map. The 3D Terrain interface reappears to demonstrate additional refinement of exaggerated elevation stops along the creek valley. The collaborative studio space features modular seating, soft lighting, and flexible workstations designed for group ideation and fabrication planning. A wider view of the studio showcases movable desks, upholstered bench seating, and natural accent walls intended to support collaborative project development. The studio environment combines lounge areas and focused work zones, creating a versatile layout for design and material experimentation. The woodshop contains industrial-grade cutting tools, organized lumber storage, and a central workbench for hands-on fabrication. A second perspective of the woodshop reveals dust-collection systems, stacked material racks, and large-format saw equipment used in material processing. The woodshop space features extensive dust-collection piping, industrial fabrication equipment, and an elevated mezzanine for additional workspace. A long studio hallway displays student-made ceramic masks along the ceiling and showcases filled with sculptural works and material studies. The hallway features an extensive ceramic shoe installation overhead and display cabinets showcasing a range of student-made ceramic vessels and sculptures. Ceramic masks, sculptural works, and archived student projects line the hallway, creating a curated gallery atmosphere within the workspace. A closer perspective shows the ceramic shoe installation above and a variety of student sculptures arranged along the cabinets and entryway.

Activity 2

A global map visualization displays the Earth with an enabled atmospheric glow surrounding the planet, illustrating environmental rendering settings. A monochrome terrain map highlights elevation changes and coastal outlines across Southeast Asia using a desaturated basemap style. A regional map shows an applied snow simulation layer, with red and blue rendered particles scattered across forested and urban areas. A topographic map displays cycling-infrastructure data combined with dramatic hillshade effects to emphasize elevation across suburban terrain. A low-poly 3D block model represents the main building façade, rendered in solid blue to test projection layout and spatial proportions. A building façade with applied photographic textures is placed inside an After Effects composition for projection-mapping alignment and animation testing. A white building façade is mapped with bold blue geometric shapes and a black node-diagram motif to explore visual rhythm for projection design. A dark-themed map shows geolocated crime data points distributed across a coastal city, each marked with a bright green point symbol. A light basemap displays multiple black point markers representing crime-related data entries across urban and suburban neighborhoods. A full sheet of laser-cut phone-stand components is arranged with engraved cartoon graphics and brand motifs placed inside individual panel cutouts. A dark satellite basemap displays geolocated bicycle-theft incidents as bright green point markers concentrated across the eastern portion of Oakville. A dark thematic basemap overlays a network of lime-green cycling routes, showing Oakville’s bike-path system mapped through detailed line geometries. A laser cutter actively engraves a detailed Mickey Mouse illustration onto a sheet of birch plywood, with the cutting head illuminated as it moves along the design. The laser cutter begins engraving several small cartoon graphics across the plywood sheet, with subtle burn shadows forming around each etched area. The machine engraves various character designs and logo elements onto the wooden surface, leaving precise recessed burn lines. The cutting head moves across the board, deepening engravings of multiple illustrated characters arranged in a grid layout. The cut sheet shows phone-stand panels outlined with fine laser-cut borders, alongside engraved character artwork centered within each piece. Four individual laser-cut plywood phone-stand components are displayed, including two structural base pieces and two engraved decorative panels featuring illustrated characters. Four individual laser-cut plywood phone-stand components are displayed, including two structural base pieces and two engraved decorative panels featuring illustrated characters. Four individual laser-cut plywood phone-stand components are displayed, including two structural base pieces and two engraved decorative panels featuring illustrated characters.

Spatial Workshop 1

This is a room in the K building. I know about it as I often end up working in their as a research assistant.<a href='https://www.youtube.com/embed/tgbNymZ7vqY' target='_blank'><p>Project Video Link</p></a> This is the wood shop in the A building. I was very intrigued by it when I first saw it.<div class='container'><iframe class='responsive-iframe' src='https://www.youtube.com/embed/tgbNymZ7vqY'></iframe></div> This is a tiny hallway in th A builsing that has a bunch of ceramic work as well as labs for the ceramics program. It's a very intresting and also narrow sapce.

Spatial Workshop 2

I ended up going with the work room in the K building as I really enjoy it's current vibe but also had fun ideating what it could potentially look like.

Idea 1 is to creating seperate work cubicales that are noise cancelling. Sometimes mutiple different student research assistants need to take different meetings and so it get's a bit tricky navigating that. <a href='https://www.youtube.com/embed/tgbNymZ7vqY' target='_blank'><p>Project Video Link</p></a> Idea 2 is to create a sensory work spcae with dimmed lights, cloud lights, as well a a waterfall, and bean bags. To have it as a productive but relaxing space for people to work while also avoiding mid-day slumps (especially during the winter season).<div class='container'><iframe class='responsive-iframe' src='https://www.youtube.com/embed/tgbNymZ7vqY'></iframe></div> Idea 3 is to add a white board like the J building to

Project 2


Project 2 Process Work

Below is my process work for my laser cut map.

Project 2


Final Project 2 Design

These are my final project pictures.

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